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Item number: 154345358

Unity Certified Associate: Artist Certification practice test

Item number: 154345358

Unity Certified Associate: Artist Certification practice test

120,00 145,20 Incl. tax

Order Unity Certified Associate: Artist Certification practice test start your test exam today.

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Unity Certified Associate: Artist Certification practice test

Prepare with the best for your Unity Certified Associate: Artist Certification Exam. Feel confident, hone your test-taking skills, and calm your exam fears with these practice exams. With a focus on skill assessment and an online-based format this practice exam is sure to prepare you for your certification and provide you a competitive edge in today's academic and professional environments.

Topics

Asset Management

  • Import and adjust Import Settings on assets including but not limited to assets such as rigged objects, tangents, associated textures, and target/blend shapes
  • Modify assets using the Inspector including but not limited to scripted Components, animation, and materials
  • Import and configure assets from the Unity Asset Store and/or custom packages
  • Utilize the Sprite Editor, Tilemaps, Unity UI, and UI Elements
  • Utilize Animator functions including states, parameters, transitions, and blend trees
  • Utilize Level of Detail (LOD)
  • Given a scenario, optimize scene art assets for different build targets including standalone, mobile and web

Lighting, Cameras, Materials and Effect

  • Create and edit materials including but not limited to different shaders such as different components of the Shader Graph
  • Identify advanced lighting including but not limited to soft shadow width, bias, flares, halos, occlusion layers, and light shapes
  • Given a scenario, determine the appropriate lighting techniques including global illumination, light mapping, baking, reflection probe, and light probe
  • Create, modify, and optimize particles and post-processing effects
  • Utilize multiple cameras including but not limited to split-screen gaming, maps, map overlays, etc.
  • Given a scenario, determine the appropriate scriptable rendering pipeline that should be used including but not limited to URP and HDRP

Scene Content Design

  • Create and implement assets using built-in 2D and 3D game objects as well as ProBuilder
  • Create finished-level art using terrain function, finished models, and colliders
 

Includes

  • Training and testing mode for practice tests. Training mode will allow you to view hints and retry missed questions, where testing mode will simulate the actual test.

Requirements

  • High-speed Internet connection
  • Prior coursework or experience with Unity is recommended.

Certification

  • This practice test bundle is preparation for the official Unity Certified Associate: Artist certification exam.

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