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Item number: 154345383

Unity Certified User: VR Developer Certification practice test

Item number: 154345383

Unity Certified User: VR Developer Certification practice test

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Unity Certified User: VR Developer Certification practice test

Prepare with the best for your Unity Certified User: VR Developer Certification Exam. Feel confident, hone your test-taking skills, and calm your exam fears with these practice exams. With a focus on skill assessment and an online-based format this practice exam is sure to prepare you for your certification and provide you a competitive edge in today's academic and professional environments.

Topics

  • 1. Setup
    • 1.1. Implement Package Management for enabling VR including but not limited to the Package Manager and the Asset Store
    • 1.2. Configure Project Settings according to VR platform requirements
    • 1.3. Given a scenario, determine the appropriate rendering pipeline to use for a low- and/or a high-powered headset including but not limited to the HD Render Pipeline and Universal Render Pipeline
    • 1.4. Identify the default Unity object scale in relation to real-world scale
  • 2. Interaction
    • 2.1. Assess a VR UI based on Unity VR Best Practice including but not limited to comfort, menu creation and projection, and physical UI interaction
      • a. https://learn.unity.com/tutorial/vr-best-practice#
    • 2.2. Given a scenario, determine the components needed for a user to physically manipulate objects
      • using colliders, triggers, and rigid bodies
    • 2.3. Compare the multiple types of head tracking found in common VR equipment and the Degrees of Freedom allowed by the equipment
    • 2.4. Given a scenario, determine the appropriate locomotion techniques to be used including but not limited to teleporting, constant movement, room scale, and stationary
    • 2.5. Explain the use of Spatialized Sound and how to implement it
  • 3. Optimization
    • 3.1. Given a scenario, determine how to optimize a texture
    • 3.2. Identify the effect of poly count on run time
    • 3.3. Identity the effect of particles and visual effects on run time
    • 3.4. Identity the effect of lighting and shadows on run time
    • 3.5. Predict the effect of latency to the user experience

Includes

  • 2 Practice Exams

Requirements

  • The latest version of Chrome, Firefox, Edge, Safari, or Internet Explorer
  • High-speed Internet connection
  • Prior coursework or experience with Unity is recommended. 

Certification

This practice test bundle is preparation for the official Unity Certified User: VR Developer certification exam.

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